My Worlds

Every name hides a planet

Somewhere in the maths, there is a whole universe, and every name opens a door into it. The name of your world is the seed of everything: the star it circles, its moons, the kind of planet it is, its seas and storms, and every creature and plant that lives there.

It is all procedurally generated. No artist draws these worlds and no server keeps them. The name, some maths and a sprinkle of code is all it takes, so the same name always brings back the same world, and no two worlds are alike.

Explore from orbit, or send a probe down for a closer look at the locals.

Distress signal

Two landings far apart on the globe. Each draws a wedge, and the source lies where the two wedges cross. 1 2 the source is wherethe wedges cross first landingtakes a wedge land again,far to one side

The probe hears a distress signal. Something on this world still transmits.

The instrument shows a bearing to the source, with an error. It shows no distance. The signal does not reach the far side of the world.

  1. Go back to orbit. The globe shows a wedge from this site. The source is inside the wedge.
  2. Land at a second site, far to one side. The new wedge crosses the first.
  3. Land where the wedges cross. Near the source, the instrument shows a range.
  4. Follow the needle and walk to the source.

Missing carrier

The registry holds one open incident for this world. A carrier called for help from here, and no crew came back. Nobody knows what became of it.

The beacon still transmits. It is weak, and it reaches about a third of the way round the planet, so most of this world hears nothing at all.

Send a probe to the surface. A landing inside that reach catches the beacon, and the instrument reads a bearing to it, never a distance. A landing that hears nothing states a fact of its own: the source lies more than a third of the way round from there.

Each bearing the probe catches stands on the globe as a wedge from the cell it was read from. Land again far to one side, and the second wedge crosses the first over the source.

Mission complete

Tap the planet where the probe should land
Seeding the void